Zombie Hunt
TALLAPOOSA PAINTBALL

The Hunt

What actually happens
out there

Zombie Hunt is night woodsball on the same wooded field Tallapoosa Paintball runs all year. The difference is the light, the format, and the fact that something is always coming toward you.

01

Check in and gear up

Arrive at the gate time listed for your wave. Sign your waiver, get fitted for a mask and marker, and pick up paint. Anyone under 18 needs a parent or guardian to sign.

02

Safety brief

Every player goes through the brief — no exceptions, including regulars. Masks on in the field at all times. Chrono limits and surrender rules are covered here.

03

The wave starts

Your team pushes from the safe zone into the woods. Referees run the infected. Objectives are called out at the start and change as the wave progresses.

04

Getting tagged

A clean break means you are out for the respawn count and re-enter from the last held point. In Wave 3, respawns are limited — when the team runs out, the wave ends.

05

The horn

The horn ends the wave whether the objective held or not. Everyone walks out together, barrel socks on, back to the safe zone.

Non-negotiable

Mask stays on. Every second. No exceptions.

Night play means less visibility and more surprise contact. A player who lifts a mask on the field is pulled for the rest of the wave. It is the one rule staff will never bend.

What to bring

Gear

RENT ON SITE

Full kit

Marker, mask, air, and a barrel sock. Cleaned and maintained between waves. Included price to be confirmed — call the field for current rental rates.

BRING YOUR OWN

Personal markers

Welcome, with a chrono check before you go out. Field paint only. Bring a working barrel sock or you will be sold one.

BRING ANYWAY

The obvious stuff

Long sleeves, long pants, boots with tread, a headlamp or flashlight, and a change of clothes for the ride home.