Zombie Hunt
TALLAPOOSA PAINTBALL

Tallapoosa, Georgia  ·  October only

ZombieHunt

Same woods you play in daylight. Different game after dark. Waves of infected come out of the treeline — you have paint, a headlamp, and until the horn.

Nights
October
Gates
TBD
Per player
TBD
Minimum age
TBD

The setup

Three waves a night.
One way out.

Each wave runs as a single continuous game. You start at the safe zone, push into the woods to hit objectives, and the infected keep coming. Get tagged and you sit the respawn count — unless the horde is already on top of your team.

WAVE 1

Sweep

Light contact. Good for first-timers and mixed groups. Learn the trails while there is still some light bleeding through the trees.

WAVE 2

Overrun

Full dark. More infected, tighter objectives, less room to fall back. This is the one most players come for.

WAVE 3

Last Stand

Deep night, hold-the-line format. Limited paint, no long respawns. Runs until the horde takes the position or the horn sounds.

Groups

Bring a squad, get your own wave

Ten or more players can book a private wave on any hunt night. Birthdays, teams, companies, church groups — same field, your people only.

Before you come

Read this once

01

Book your wave

Waves cap out and the late nights go first. Walk-ups are only taken if a wave has room.

02

Get there early

Waivers, gear fitting, and the safety brief happen before your wave time, not during it.

03

Dress for the woods at night

Long sleeves, long pants, boots with grip. It gets colder in the trees than you expect in October.

04

Field paint only

Paint is bought on site. Markers and masks are available to rent, or bring your own for a chrono check.